Understanding Basic Matchmoving Techniques in PFTrack and MatchMover

In this tutorial we will go over the basic workflows of Matchmoving in MatchMover and PFTrack. Software required: MatchMover 2011 & up, Maya 2013, PFTrack 2011 & up, Photoshop CS6.
Course info
Level
Beginner
Updated
Nov 4, 2013
Duration
1h 37m
Table of contents
Description
Course info
Level
Beginner
Updated
Nov 4, 2013
Duration
1h 37m
Description

In this tutorial we will go over the basic workflows of Matchmoving in MatchMover and PFTrack. Throughout this training we will learn how to approach 2D shots and convert them into 3D scenes with an animated camera that animates in the same manner as the physical camera used initially. We will learn how to identify certain types of shots, such as a nodal pan shot and a zoom shot. Finally, we will learn how to build proxy geometry and prepare a 3D scene for the other artists in the production pipeline. Software required: MatchMover 2011 & up, Maya 2013, PFTrack 2011 & up, Photoshop CS6.

About the author
About the author

Michael Raphaelovich is a Matchmove artist, Visual Effects compositor and a film editor.

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