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Understanding Basic Matchmoving Techniques in PFTrack and MatchMover

by Michael Raphaelovich

In this tutorial we will go over the basic workflows of Matchmoving in MatchMover and PFTrack. Software required: MatchMover 2011 & up, Maya 2013, PFTrack 2011 & up, Photoshop CS6.

What you'll learn

In this tutorial we will go over the basic workflows of Matchmoving in MatchMover and PFTrack. Throughout this training we will learn how to approach 2D shots and convert them into 3D scenes with an animated camera that animates in the same manner as the physical camera used initially. We will learn how to identify certain types of shots, such as a nodal pan shot and a zoom shot. Finally, we will learn how to build proxy geometry and prepare a 3D scene for the other artists in the production pipeline. Software required: MatchMover 2011 & up, Maya 2013, PFTrack 2011 & up, Photoshop CS6.

About the author

Michael Raphaelovich is a Matchmove artist, Visual Effects compositor and a film editor. Right after his graduation with a masters degree at the end of 2007, he found work as a compositor in Burbank, California. Among the Commercials he worked on, he also was a junior compositor on the 2008 Movie “Red Sands” and on the TV show “The Middleman”. After getting back to the San Francisco Bay Area, he continued to work as a film editor, VFX matchmover, and a compositor on various projects and independ... more

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