by Joshua Kinney
Unity is one of the most prolific and powerful game engines in the industry today. In this course, you'll learn to import 3D assets and manage a project, work with lighting, write scripts, and work with physics and interactions.
What you'll learn
Have you ever had a brilliant idea for a game, but haven’t been sure how to execute it? If so, Unity Fundamentals is the course for you. By the end of this course, you’ll have a playable level in your first dungeon crawler. First, you'll import 3D Assets and manage your project. Next you'll explore work with lighting. Finally you'll learn how to work with scripts and you'll experiment with physics and interactions. When you’re finished with this Unity course, you’ll not only have a firm grasp on how the Engine handles most tasks, but you’ll also feel comfortable to dive deeper into your own projects. Software Required: Unity 2017.
About the author
Joshua is a devoted games author at Pluralsight. For years Joshua has been a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build ... moretheir own fantastic video games.
He gets a huge sense of pride in knowing that he can make a difference in helping people create incredible games. From platformers to puzzlers, Joshua will gladly guide any artist who wants to start using a game engine and learn to put some power behind their polygons. At Pluralsight, he has been honored to develop the core curriculum for CryENGINE, Unity, UDK, and Unreal Engine 4.