Course info
Jan 2, 2012
2h 49m
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In this Unity tutorial, we learn how to assemble our level and how to add details to make our level more interesting and exciting. Throughout the tutorial, we will learn how to assemble the core of our game level and then we will advance through the stages of set dressing by blocking in major details. After we've blocked in our details, we'll become more intentional with our design by adding, taking away, or rearranging our props for the betterment of our overall design. Software required: Unity 3.4.

About the author
About the author

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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