Using the Sound Effector in CINEMA 4D

In this tutorial, we will learn to use the Sound Effector to create animated sequences in CINEMA 4D. Software required: CINEMA 4D 11.5.
Course info
Level
Intermediate
Updated
Aug 4, 2010
Duration
1h 12m
Table of contents
Description
Course info
Level
Intermediate
Updated
Aug 4, 2010
Duration
1h 12m
Description

In this tutorial, we will learn to use the Sound Effector to create animated sequences in CINEMA 4D. CINEMA 4D provides us with a number of really interesting tools that we can use to quickly animate our geometry. By using cloner objects in combination with different effectors, we can achieve some complex looking results very quickly. One of these effectors, the Sound Effector, will allow us to drive animated transforms of our objects and Cloners based on a song or other sound file. We'll explore the basics of the Sound Effector and use an abstract project as an opportunity to create a variety of effects. We can also isolate different frequencies using the Sound Effector so only a portion of the sound has any effect. We can also use the Sound Effector to drive the color of our objects. Once you're done with this tutorial, you'll have a good understanding of how the Sound Effector works in CINEMA 4D, and you'll be ready to incorporate it into your own projects. Software required: CINEMA 4D 11.5.

About the author
About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

More from the author
Retopologizing Game Characters in Maya
Beginner
2h 47m
Mar 14, 2018
Game Character Sculpting in ZBrush
Beginner
4h 38m
Feb 16, 2018
More courses by Justin Marshall