Developing UX for an iOS Social Media App

In this course, we will dive into a social media app concept and break down the creative and useful techniques to showcase quality user-experience design through UX mood boards, user flows, user maps and wireframes. Software required: InDesign CS5, Photoshop CS5/6, Illustrator CS5.
Course info
Level
Advanced
Updated
May 25, 2015
Duration
2h 8m
Table of contents
Description
Course info
Level
Advanced
Updated
May 25, 2015
Duration
2h 8m
Description

In this course, we will dive into a social media app concept and break down the creative and useful techniques to showcase quality user-experience design through UX mood boards, user flows, user maps and wireframes. We will utilize on-trend design-thinking to create this user experience. Through these key breakdowns, we will learn workflows to keep your project on-time and on-budget. We will discuss the importance of creative collaborations with your colleagues or partners. At the end of this course, you will be able to inspire great thinking for your next social media app and have a head start on where to begin in order to deliver a great working path. Software required: InDesign CS5, Photoshop CS5/6, Illustrator CS5.

About the author
About the author

Sal Bolanos is a Digital Creative Lead with knowledge ranging from user experience and interface design to conceptual thinking and writing.

Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi everyone, my name is Sal Bolanos, I'm a senior digital design lead at Lunchbox Digital, Chicago. Some of my latest work can be seen with retailers like Target, Walgreens, Walmart, CVS, and a few other large chains. Within those retailers I've worked on large-scale platforms such as AXE White Label Collective with NASCAR racer Kyle Larson, CVS Beauty, Style Made Simple, NCAA basketball Final Four with Trey Burke, and to quickly name a few other clients, Dove Men+Care, Lipton Tea, Hellman's, Ragu, and Bertolli. In this course we're going to take a look at and overall iOS app concept, and show some useful workflows on how to get started, and some beneficial ways to think about when you're building great user experiences. Some great takeaways from watching this include learning how to compare and contrast some of the best of the best UX in the business, you may see some of these in Facebook, Instagram, Twitter, LinkedIn, and Pinterest, we're also going to be looking at the top trending tools within those platform, also working within a budget and putting your best foot forward for your app, looking at ways and useful tips on how to present your work, not only to your developer, but to clients or your team, and the advantages of user flows, user maps, and wire frames. And all together, taking your wire frames from scratch and then bringing them to UI design phase. By the end of the training you'll be able to lead your own social media app project from start to finish in an efficient way that allows you to not only deliver great work, but improve your overall workflow. I'm excited to work with Digital-Tutors and share these techniques with you, so let's get started with the first lesson.