In this ZBrush tutorial, we will explore the use of Spotlights in incorporating external images into our ZBrush painting workflow. Spotlights are a great tool for organizing and optimizing our texture painting workflow in ZBrush. In this tutorial, we'll get a good basic knowledge of working with Spotlight in ZBrush. We'll talk about loading images, organizing them within a Spotlight, modifying them, and using them to paint onto our models. Software required: ZBrush 4.
Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.
Introduction and Project Overview [Autogenerated] I'm just a digital tutors picks a logic authorized training partner. Ah, Polly. Painting and projection painting and zebras have always been valuable tools for us, as we create our models with the release of See Brush for a new tool called Spotlight will make the process of using existing images as a basis for textures incredibly easy. And this course we'll get a good understanding of how spotlights work, how we can create our own spotlights and how we can use them in our text a ring and sculpting work flow. We'll explore the basics of spotlights, including saving and loading spotlights. Well, look at scaling, rotating and moving textures within. Spotlight will cover projection painting textures with spotlight, as well as applying seamless textures very quickly. We'll also explore the nudge, brush and warping textures to better fit our models and adjusting our textures with many of the image adjustment brushes. What's done. You'll have a great base understanding of spotlight and you'll be ready to start using at your own project. So with that, let's go ahead and get started