On your first day working in any new application, getting up and running producing great artwork can be challenging. This course is specifically geared toward Mudbox users who are ready to take their first step into painting textures for their assets. We will focus not just on teaching you the tools you'll need to know about, but also how you can begin to work efficiently to produce amazing textures. After setting up our scene with some custom materials, we'll dive right into the basic painting tools while learning how to begin with our darkest colors and work towards our lightest. We'll focus heavily on using layers and channels as we begin building our diffuse map followed by bump, specular, and incandescence. Along the way, we'll also learn about some features inside of Mudbox as they relate to texturing that you will definitely want to remember like stamps and stencils. To wrap things up, we'll learn how to quickly get our textures out of Mudbox and over to our primary 3D application. After finishing this training you will have a solid foundation of knowledge that you'll be able to apply to your next Mudbox texturing project. For an additional learning resource, download your free copy of our Key Texturing Terms Reference Guide and PDF so you can get comfortable with important texturing terminology. Software required: Mudbox 2014.
Eddie is the dedicated Pluralsight texturing and rendering tutor. His roots are firmly planted in a deep background in illustration and design, and Eddie lives to express himself through his art. Eddie has been with Pluralsight (and previously Digital-Tutors) for four-plus years, teaching creative artists to expand their knowledge on everything from design and illustration, to hand painting beautiful textures for their models.