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Integrating ZBrush into a Rhino Workflow

by Jean Gorospe

Throughout this Rhino and ZBrush tutorial, we'll explore valuable tips and techniques to advance your modeling and rendering workflows in Rhino 5. Software required: Rhino 5, ZBrush 4R6, T-Splines for Rhino, KeyShot 5.

What you'll learn

Throughout this Rhino and ZBrush tutorial, we'll explore valuable tips and techniques to advance your modeling and rendering workflows in Rhino 5. We'll integrate ZBrush 4R6 into our modeling and rendering pipeline to help us create a fantastic-looking air machine. We'll also make our scene more realistic looking by adding high-resolution and organic details directly onto our model in Rhino and ZBrush. Finally, we'll take our asset into KeyShot to complete the overall look and feel of the scene. By the end of this Rhino and ZBrush training, you'll be able to establish a solid workflow to merge NURBS with advanced polygon-modeling. Software required: Rhino 5, ZBrush 4R6, T-Splines for Rhino, KeyShot 5.

Table of contents

Introduction and Project Overview
1min
Integrating ZBrush into a Rhino Workflow
392mins

About the author

Jean Gorospe has worked in the design industry for the past 13 years for a wide variety of companies, including jewelry, video games, and fabrication studios. His skills encompass everything from hi-res character modeling, CAD modeling for jewelry prototyping, and digital sculpting for CNC production. He lives and currently works for David Webb as Senior CAD Designer in New York City.

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