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Sculpting Modular Structures in ZBrush

In this course, you'll focus on the detailed sculpting methods used to create a modular structure for game development. Required Software: ZBrush 4r7, 3D Studio Max.

Intermediate
2h 18m
(11)

Created by Dan John Cox

Last Updated Dec 09, 2022

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  • Course

Sculpting Modular Structures in ZBrush

In this course, you'll focus on the detailed sculpting methods used to create a modular structure for game development. Required Software: ZBrush 4r7, 3D Studio Max.

Intermediate
2h 18m
(11)

Created by Dan John Cox

Last Updated Dec 09, 2022

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What you'll learn

Modular structures can be tricky to create, but they don't have to be. In this course, Sculpting Modular Structures in ZBrush, you'll get a good understanding on how to sculpt while still thinking modularly. First, you'll learn how to use array meshes inside of ZBrush for modularity. Then, you'll learn how to sculpt believable stone and learn how to differentiate metal sculpting from stone. Finally, you'll learn how to think about the modularity of the structure when it comes to detail. Upon completion of this course, you'll know how to successfully sculpt a detailed modular structure. Required Software: ZBrush 4r7, 3D Studio Max.

Sculpting Modular Structures in ZBrush
Intermediate
2h 18m
(11)
Table of contents

About the author
Dan John Cox - Pluralsight course - Sculpting Modular Structures in ZBrush
Dan John Cox
21 courses 4.6 author rating 359 ratings

Dan John Cox has worked in the games industry for 8 years as both an environmental, concept, and character artist.

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