The Introduction to Web and Mobile Usability course is designed to demonstrate how to improve the user experience of web and mobile applications using usability theories and design principles.
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The course begins with a study of usability theories and design principles. Next, it explores how usability can be prototyped and tested for better results. The course concludes with a discussion on mobile usability and how techniques differ for screens of different sizes.
Purpose
| Learn how to improve the user experience of web and mobile applications using usability theories and design principles. |
Audience
| Experienced web designers looking to improve the functional aspects of their web site through usability practices. |
Role
| Web Developer |
Skill Level
| Introduction |
Style
| Hack-a-thon - Learning Spikes - Workshops |
Duration
| 2 Days |
Related Technologies
| Web Design | UI/UX |
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Productivity Objectives
- Describe usability and design principles that help developers and designers create better applications
- Prototype user-friendly and usability-first applications that are responsive for mobile and web use
- Explorer common features of both good and bad user experiences
- Apply the usability and user-centered design process to prototyping a basic application