To begin this tutorial, we will learn about the tools and workflow one might use when creating a reference sketch for our automobile concept. By limiting ourselves to only a couple of brushes during the sketching phase, you will be able to get comfortable and build confidence while learning the sketching process. After our sketch is complete, we will begin applying color to the various parts of the car. We will start with flat color but eventually move into color variation. Because the surfaces of a concept car are for the most part highly reflective, we will spend a good bit of time painting both light and dark reflected values. As we methodically move through painting each area of the car, you will learn about a number of useful tools and techniques inside of SketchBook Pro, including how to utilize stroke styles and rulers to paint just the line or shape you need, and how we can utilize brush properties to modify a brush to perform exactly like a situation calls for. After completing this tutorial, you will have learned how SketchBook Pro can be used to paint quick and beautiful concept cars. Software required: SketchBook Pro 6.1.
Eddie is the dedicated Pluralsight texturing and rendering tutor. His roots are firmly planted in a deep background in illustration and design, and Eddie lives to express himself through his art. Eddie has been with Pluralsight (and previously Digital-Tutors) for four-plus years, teaching creative artists to expand their knowledge on everything from design and illustration, to hand painting beautiful textures for their models.