In this collection of lessons, we will learn about the process of creating a military concept vehicle based on a 3D sketch. We will get started by learning a little about perspective and how we can use it just a bit differently. In this course, we will learn how to set it up in the beginning and then use it as a reference while we work. Next, we'll learn how to take the biggest most basic forms and begin chiseling away at them into smaller forms. To wrap things up we will talk a little about greeble and detailing out our vehicle. If you are interested in improving the quality of your vehicle models, I would definitely recommend checking this course out. After completing this course, you will have a good understanding of how we can quickly create an appealing concept vehicle using a 3D sketch as reference. Software required: Photoshop CS5 or later.
Eddie is the dedicated Pluralsight texturing and rendering tutor. His roots are firmly planted in a deep background in illustration and design, and Eddie lives to express himself through his art. Eddie has been with Pluralsight (and previously Digital-Tutors) for four-plus years, teaching creative artists to expand their knowledge on everything from design and illustration, to hand painting beautiful textures for their models.