Description
Course info
Level
Intermediate
Updated
Oct 31, 2010
Duration
3h 15m
Description

In this series of lessons, we will be focusing on developing a male character concept for sculpting in 3D. We'll begin the process with basic lines and simple shapes as we develop both the pose and anatomy for our character. We'll gradually refine this detail as we begin to think about his wardrobe, accessories and other details. After we finish our character sketch, we'll begin preparing it for color by refining our line work, masking off our painting area and discussing a few custom brushes. We'll then begin painting our character starting with the mid-tones and then moving into the shadows. To wrap things up we'll explore applying textures to various parts of the character as well as highlights. Software required: Photoshop CS5.

About the author
About the author

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] hello and welcome to this series of lessons focusing on developing a male character concept for sculpting and three D presented by digital tutors and Adobe authorized training partner. My name is Eddie, and I'll be walking into the process of illustrating this character concept from start to finish will begin the process with basic lines and simple shapes. As we develop, both the pose and anatomy of our character will gradually refine this detail as we begin to think about things like his wardrobe, accessories and other details. After we finish, our character sketch will begin preparing it for color by refining our line work, masking off our painting area and discussing a few custom brushes. Well, then begin painting our character, starting with the mid tones and then moving into the shadows to wrap things up. We'll explore applying pictures to various parts of the character as well as highlights. Using the tools, techniques and work flows discussed here, you'll have everything you need to begin illustrating your own realistic character concepts. So let's go and get started on our next lesson.