Professional Series: Creature Design and Development Techniques

In this collection of lessons, we will learn about the process of designing and developing an alien creature for production. Software required: Photoshop CS5 and up.
Course info
Level
Advanced
Updated
Apr 4, 2011
Duration
1h 17m
Table of contents
Description
Course info
Level
Advanced
Updated
Apr 4, 2011
Duration
1h 17m
Description

In this collection of lessons, we will learn about the process of designing and developing an alien creature for production. The objectives for this fast-paced, intensive course are to help you understand the process of designing a creature for a 3D production pipeline from start to finish. Now, several of the design decisions will be directly influenced by the feedback we receive from other artists in the pipeline. By the end of this training, you will have the ability to take this process and apply it to your own creature designs with the understanding of what you as the concept artist can do to make the other jobs of the artists easier. Software required: Photoshop CS5 and up.

About the author
About the author

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

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