
Harrison Ferrone
Pluralsight Author
Harrison Ferrone is a freelance software developer, instructor, and technical editor. He has been developing games and applications with Unity since 2013, and has been creating instructional content for various learning providers since 2016. Throughout that time he has bought far too many books, acquired a few cats, lived and worked abroad, and continually wondered why Neuromancer isn't on more game development course syllabi.
Topics Authored
Software Development
Creative Professional
Courses Authored
8
Total Ratings
630
Avg Course Ratings
4.2
Courses by Harrison
-
Course
iOS Networking with REST APIsIntermediate
1h 30m 33s
Aug 07, 2020
(36)Course
C# Design Patterns: VisitorAdvanced
27m 34s
Apr 28, 2020
(153)Course
C# Design Patterns: FlyweightIntermediate
35m 32s
Apr 28, 2020
(76)Course
C# Design Patterns: BuilderIntermediate
28m 8s
Mar 05, 2020
(210)Course
C# Design Patterns: PrototypeIntermediate
23m 8s
Mar 05, 2020
(127)
-
Course
iOS Networking with REST APIsIntermediate
1h 30m 33s
Aug 07, 2020
(36)Course
C# Design Patterns: VisitorAdvanced
27m 34s
Apr 28, 2020
(153)Course
C# Design Patterns: FlyweightIntermediate
35m 32s
Apr 28, 2020
(76)Course
C# Design Patterns: BuilderIntermediate
28m 8s
Mar 05, 2020
(210)Course
C# Design Patterns: PrototypeIntermediate
23m 8s
Mar 05, 2020
(127)
-
No labs authored.
-
Course
Building Games with Unity Services: In-app Purchases and Cloud BuildRETIREDIntermediate
1h 27m 34s
Dec 21, 2022
(11)Course
Unity VR Locomotion FundamentalsRETIREDIntermediate
1h 4m 48s
Dec 17, 2022
Course
Building Games with Unity Services: Monetization & AnalyticsRETIREDIntermediate
1h 21m 46s
Dec 07, 2022
(17)