
Harrison Ferrone
PLURALSIGHT AUTHOR
Harrison Ferrone is a freelance software developer, instructor, and technical editor. He has been developing games and applications with Unity since 2013, and has been creating instructional content for various learning providers since 2016. Throughout that time he has bought far too many books, acquired a few cats, lived and worked abroad, and continually wondered why Neuromancer isn't on more game development course syllabi.
Courses Authored
8
Topics Authored
Software Development
Software Developer
Creative Professional
Total Ratings
564
Avg Course Ratings
4.2
Courses by Harrison
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CourseC# Design Patterns: VisitorAdvanced27mApr 28, 2020
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CourseC# Design Patterns: FlyweightIntermediate35mApr 28, 2020
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CourseC# Design Patterns: BuilderIntermediate28mMar 5, 2020
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CourseC# Design Patterns: PrototypeIntermediate24mMar 5, 2020
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CourseiOS Networking with REST APIsIntermediate1h 30mAug 20, 2019
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CourseBuilding Games with Unity Services: In-app Purchases and Cloud BuildIntermediate1h 27mJun 17, 2019
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CourseBuilding Games with Unity Services: Monetization & AnalyticsIntermediate1h 21mNov 26, 2018
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CourseUnity VR Locomotion FundamentalsIntermediate1h 4mSep 5, 2018