
Harrison Ferrone
Pluralsight Author
Harrison Ferrone is a freelance software developer, instructor, and technical editor. He has been developing games and applications with Unity since 2013, and has been creating instructional content for various learning providers since 2016. Throughout that time he has bought far too many books, acquired a few cats, lived and worked abroad, and continually wondered why Neuromancer isn't on more game development course syllabi.
Topics Authored
Software Development
Creative Professional
Contents Authored
8
Total Ratings
621
Avg Course Ratings
4.2
Courses by Harrison
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Course
Core TechiOS Networking with REST APIsCore TechIntermediate
1h 30m 33s
Aug 07, 2020
(35)Course
Core TechC# Design Patterns: FlyweightCore TechIntermediate
35m 32s
Apr 28, 2020
(75)Course
Core TechC# Design Patterns: VisitorCore TechAdvanced
27m 34s
Apr 28, 2020
(152)Course
Core TechC# Design Patterns: PrototypeCore TechIntermediate
23m 8s
Mar 05, 2020
(125)Course
Core TechC# Design Patterns: BuilderCore TechIntermediate
28m 8s
Mar 05, 2020
(206)
-
Course
Core TechiOS Networking with REST APIsCore TechIntermediate
1h 30m 33s
Aug 07, 2020
(35)Course
Core TechC# Design Patterns: FlyweightCore TechIntermediate
35m 32s
Apr 28, 2020
(75)Course
Core TechC# Design Patterns: VisitorCore TechAdvanced
27m 34s
Apr 28, 2020
(152)Course
Core TechC# Design Patterns: PrototypeCore TechIntermediate
23m 8s
Mar 05, 2020
(125)Course
Core TechC# Design Patterns: BuilderCore TechIntermediate
28m 8s
Mar 05, 2020
(206)
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No labs authored.
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Course
Core TechBuilding Games with Unity Services: In-app Purchases and Cloud BuildRETIREDCore TechIntermediate
1h 27m 34s
Dec 21, 2022
(11)Course
Core TechUnity VR Locomotion FundamentalsRETIREDCore TechIntermediate
1h 4m 48s
Dec 17, 2022
Course
Core TechBuilding Games with Unity Services: Monetization & AnalyticsRETIREDCore TechIntermediate
1h 21m 46s
Dec 07, 2022
(17)