Harrison Ferrone
Pluralsight Author
Harrison Ferrone is a freelance software developer, instructor, and technical editor. He has been developing games and applications with Unity since 2013, and has been creating instructional content for various learning providers since 2016. Throughout that time he has bought far too many books, acquired a few cats, lived and worked abroad, and continually wondered why Neuromancer isn't on more game development course syllabi.
Topics Authored
Software Development
Creative Professional
Courses Authored
8
Total Ratings
631
Avg Course Ratings
4.2
Courses by Harrison
-
Course
C# Design Patterns: Visitor
Advanced
27m
Apr 28, 2020
(154)
Course
C# Design Patterns: Flyweight
Intermediate
35m
Apr 28, 2020
(76)
Course
C# Design Patterns: Builder
Intermediate
28m
Mar 05, 2020
(210)
Course
C# Design Patterns: Prototype
Intermediate
23m
Mar 05, 2020
(127)
-
Course
C# Design Patterns: Visitor
Advanced
27m
Apr 28, 2020
(154)
Course
C# Design Patterns: Flyweight
Intermediate
35m
Apr 28, 2020
(76)
Course
C# Design Patterns: Builder
Intermediate
28m
Mar 05, 2020
(210)
Course
C# Design Patterns: Prototype
Intermediate
23m
Mar 05, 2020
(127)
-
No labs authored.
-
Course
iOS Networking with REST APIsRETIRED
Intermediate
1h 30m
Oct 10, 2025(36)
Course
Building Games with Unity Services: In-app Purchases and Cloud BuildRETIRED
Intermediate
1h 27m
Dec 21, 2022(11)
Course
Unity VR Locomotion FundamentalsRETIRED
Intermediate
1h 4m
Dec 17, 2022
Course
Building Games with Unity Services: Monetization & AnalyticsRETIRED
Intermediate
1h 21m
Dec 07, 2022(17)