Harrison Ferrone is a freelance software developer, instructor, and technical editor. He has been developing games and applications with Unity since 2013, and has been creating instructional content for various learning providers since 2016. Throughout that time he has bought far too many books, acquired a few cats, lived and worked abroad, and continually wondered why Neuromancer isn't on more game development course syllabi.
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Courses by Harrison
CourseiOS Networking with REST APIsIntermediate1h 31mAug 20, 2019
CourseBuilding Games with Unity Services: In-app Purchases and Cloud BuildIntermediate1h 28mJun 17, 2019
CourseBuilding Games with Unity Services: Monetization & AnalyticsIntermediate1h 22mNov 16, 2018
CourseUnity VR Locomotion FundamentalsIntermediate1h 5mSep 5, 2018