Shane Olson has been in the Video Games Industry for over 14 years. He has worked at several high-end studios such as Sony and Acclaim, and now resides as a Senior Character Artist at Avalanche Software which is a part of Disney Interactive. Shane has contributed to two books on character modeling. Shane has a broad range of skills, like Digital Sculpting, Modeling, Rigging, Animation, and Texturing. When he's not Sculpting, Shane loves spending time with his family, and friends.
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Courses by Shane
CourseCreating a Cartoon Scientist in ZBrushAdvanced4h 36mSep 30, 2013
CourseCreating a Stylized Cartoon Bird in ZBrushAdvanced2h 48mAug 12, 2013
CourseRetopologizing a High-resolution Sculpt for Games in 3D-CoatAdvanced1h 48mMay 20, 2013
CourseSpeed Sculpting a Cartoon Head in ZBrushAdvanced3h 26mJan 28, 2013