Shane Olson has been in the Video Games Industry for over 14 years. He has worked at several high-end studios such as Sony and Acclaim, and now resides as a Senior Character Artist at Avalanche Software which is a part of Disney Interactive. Shane has contributed to two books on character modeling. Shane has a broad range of skills, like Digital Sculpting, Modeling, Rigging, Animation, and Texturing. When he's not Sculpting, Shane loves spending time with his family, and friends.
Avg Course Ratings
Courses by Shane
CourseCreating a Cartoon Scientist in ZBrushAdvanced4h 35mSep 30, 2013
CourseCreating a Stylized Cartoon Bird in ZBrushAdvanced2h 47mAug 12, 2013
CourseRetopologizing a High-resolution Sculpt for Games in 3D-CoatAdvanced1h 47mMay 20, 2013
CourseSpeed Sculpting a Cartoon Head in ZBrushAdvanced3h 25mJan 28, 2013