Brian Sinasac has completed degrees in both Electrical Engineering (B.A.Sc) and Fine Arts - Film Animation (B.F.A.), as well as a graduate diploma in Digital Character Animation from Sheridan. After years of working in engineering and animation, Brian has entered the world of academia teaching Game Development at George Brown and Game Design at Sheridan.
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Courses by Brian
CourseUnity 2D Fundamentals - Practical Particle SystemsBeginner3h 9mJan 29, 2019
CourseUnity 2D Fundamentals - Obstacles and EnemiesBeginner2h 31mAug 14, 2018
CourseUnity 2D Fundamentals - Character InteractionsBeginner2h 25mMar 2, 2018
CourseUnity 2D Fundamentals - Character ControlBeginner2h 35mJun 7, 2017