
Marc Gilbert
PLURALSIGHT AUTHOR
Marc's passion for programming began in the mid 80's on an Apple IIe. He's been able to parlay that passion into a fruitful career; having served in leadership roles both in-house and as a consultant to Fortune 100 firms.
Marc began working with Unity in 2011, releasing RavenToll in 2012 under Frivoloustwist. He's continued working with the engine ever since.
Marc left Corporate America in 2016 to focus solely on game development. His firm, Frivoloustwist is currently engaged in helping to bring one of the best-known IPs in coin-op gaming to the mobile platform.
Courses Authored
8
Topics Authored
Creative Professional
Software Development
Total Ratings
499
Avg Course Ratings
4.7
Courses by Marc
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CourseC# Scripting in Unity: Script OptimizationBeginner49mDec 16, 2019
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CourseC# Design Patterns: StateIntermediate43mNov 09, 2019
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CourseFinite State Machines in UnityBeginner57mOct 09, 2019
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CourseC# Scripting in Unity: The Observer PatternBeginner1h 6mSep 05, 2019
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CourseC# Scripting in Unity: Beyond the BasicsIntermediate2h 33mMay 20, 2019
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CourseIntroduction to the Entity Component System in UnityAdvanced1h 28mFeb 01, 2019
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CourseSwords and Shovels: Closing the LoopIntermediate2h 40mSep 24, 2018
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CourseSwords and Shovels: Combat SystemIntermediate1h 44mJun 08, 2018