Building a Real Application With Kinect

In this course we learn how to use the Kinect and Kinect SDK to build a real application that takes advantage of the Kinect's color camera and depth detection and uses gestures and audio commands to control the application.
Course info
Rating
(87)
Level
Intermediate
Updated
May 1, 2013
Duration
2h 41m
Table of contents
Meet The Kinect
33m 32s
Description
Course info
Rating
(87)
Level
Intermediate
Updated
May 1, 2013
Duration
2h 41m
Description

Have you played with Microsoft Kinect? Do you think it is pretty cool? Wouldn't it be awesome if you could write your own Kinect enabled applications to take advantage of this awesome piece of technology? In this course I'll walk you through the creation of a real application using the Kinect. We'll be building a Fruit Ninja clone called Shape Ninja which will be capable of detecting chopping gestures and responding to audio commands. We'll start off by learning a little bit about the Kinect itself and the Kinect SDK. Then, I'll show you just how easy it is to get color image and depth data from the Kinect. We'll make our application be able to detect and respond to a chopping gesture. And, we'll wrap things up by learning how to use the Microsoft Speech Platform SDK in combination with the Kinect's audio sensors to implement real voice commands for our application. If you've been waiting for the opportunity to check out the Kinect, but you didn't know where to start or perhaps you thought it would be difficult to learn, this course will get you up and running with the Kinect in no time.

About the author
About the author

John Sonmez is the founder of Simple Programmer (http://simpleprogrammer.com), where he tirelessly pursues his vision of transforming complex issues into simple solutions

More from the author
Beginning Lua
Intermediate
2h 50m
2 Dec 2013
Beginning HTML 5 Game Development With Quintus
Intermediate
2h 52m
25 Oct 2013
Beginning HTML5 Apps For Firefox OS
Intermediate
2h 20m
17 Oct 2013
More courses by John Sonmez